Paint.NET

documentation

Revision Date: 27 October 2024

System Requirements

Minimum Requirements


Paint.NET runs on Microsoft .NET, which is included as part of the app. It does not need to be installed separately.

Paint.NET uses the hard drive to store temporary files related to editing history.  Actual disk space requirements will depend on the type of actions performed and the size of the image.

Notes about supported and unsupported hardware

For HDR and WCG displays, Paint.NET will be able to make use of the display's full color gamut and Windows will manage color accuracy and consistency. Images will not be clamped to sRGB's color gamut.

For SDR displays, or when hardware acceleration is disabled, Paint.NET will operate in sRGB mode. This means images will be clamped to sRGB's color gamut. This ensures color reproduction, but color accuracy depends on the display itself being configured for sRGB as well.

Intel/AMD CPUs without AVX2 will work but will be slower. Our testing and optimization efforts no longer includes Intel/AMD CPUs without AVX2.

An HDD (instead of an SSD) will work but will have slow performance and is not supported. Our testing and optimization efforts no longer include HDDs.

GPUs that do not support Direct3D 11 cannot be used, relegating those tasks to the CPU. Performance will be slower, and some effects may take an excruciatingly long time to render.