This sub-menu contains effects that create entirely new renderings. Effects found in the
Render sub-menu generally replace all color information in the active layer
or selection.
Note
The examples on this page show the effects being applied to an entire image. It is easy to
restrict the adjustment to a sub-section of the image simply by making a selection.
If a selection is active when the effect is run, it will only be applied to the selected
region. Areas outside of the active selection will remain unchanged.
Tip
The controls shown in the effect dialogs operate in much the same way; drag the indicator left,
right or in a circular motion (for an angle control).
Typing in a numeric value in the text box or using the up/down arrows beside the text box also
changes the current value.
The keyboard arrow keys can be used to alter the value of a control once it has the focus.
Multiple controls can be used in isolation or combination. If more than one is altered, the
cumulative effect will be shown.
Clouds
This renders a randomized "cloud" effect to the layer or selection.
The configuration dialog has a tabbed interface with two tabs. The first tab (Clouds) sets the parameters of the effect:
Scale is a measure of the cloud size. Higher values generate larger clouds.
Roughness determines how coarse the clouds will be. Low values have a
blurring effect while high values generate considerably finer detail.
Blend Mode determines how the clouds will be blended with the original contents
of the layer or selection. See the section on Blend Modes for more
information.
Randomize randomizes the cloud function so a new pattern is created with the
same set of parameters.
Example - Effects > Render > Clouds
The second tab (Colors) sets the colorization of the Clouds effect.
The Primary and Secondary colors at the time the effect is first run are initially loaded into the UI.
The colors can be modified using the color controls on the second tab. Any changes to the loaded colors will persist until Paint.NET is restarted.
Example - Effects > Render > Clouds (Colors Tab)
Tip
To render Clouds in a single color, set either Color 1 or Color 2 Alpha value to zero in the Colors tab.
The Clouds effect will be rendered in shades between the other Color and transparent.
Julia Fractal
This effect renders a Julia fractal onto the layer or selection.
Note
The colors of this fractal are not configurable from within the effect dialog.
Factor determines the color saturation. Low settings generate a monochrome
fractal while high settings increase the color's vividness.
Zoom is a scaling factor. Use this control to zoom in or out on the
fractal, making it larger or smaller.
Angle rotates the fractal about the center of the selection or layer.
Quality defines the amount of detail. Lower settings lend a jagged
appearance to the fractal while higher settings give a smoother appearance.
Blend Mode determines how the fractal will be blended with the original
contents of the layer or selection. See the section on Blend Modes
for more information.
Example -Effects > Render > Julia Fractal
Mandelbrot Fractal
This effect renders the famous Mandelbrot fractal to the layer or selection.
Note
The colors of the fractal are not configurable from within the effect dialog except via the option to
Invert the colors.
Factor determines the color saturation. Low settings generate a monochrome
fractal while high settings increase the color's vividness.
Zoom is a scaling factor. Use this control to zoom in or out on the
fractal, making it larger or smaller.
Angle rotates the fractal about the center of the selection or layer.
Quality defines the amount of detail. Lower settings lend a jagged
appearance to the fractal while higher settings give a smoother appearance.
Checking the ☑ Invert Colors checkbox has the same effect as applying
Adjustments > Invert Colors. The colors will be swapped for their
opposite on the color wheel.
Blend Mode determines how the fractal will be blended with the original
contents of the layer or selection. See the section on Blend Modes
for more information.
Example - Effects > Render > Mandelbrot Fractal
Turbulence
The Turbulence effect is noise related, and not unlike a colored version of
Clouds. The effect first shipped with Paint.NET 4.1.
Note
The colors of Turbulence are preset and are not configurable from within
the effect dialog.
Octaves determines the amount of detail. Low settings generate less detail
while higher settings increase it.
Period is a scaling factor. Use this control to effectively zoom in or
out.
Size scale or roughness.
Noise There are two options, Turbulence and Fractal Sum. Fractal Sum produces
brighter and more colorful effects.
Randomize randomizes the effect so a new pattern is created with the same set
of parameters.
Blend determines if the effect is blended with the contents of the active
layer, or overwrites it.